EurekaLog is easy to use because it's fully integrated into the IDE - just rebuild your application to add this new capability. EurekaLog does not affect application performance (it runs only when an exception occurs) and increases compiled file size by just 0.5% - 4% (it uses this space to store some additional, compressed and encoded debugging information). EurekaLog only uses the compiled file, not the .MAP file (but needs the .PDB file under C# and VB.NET).
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